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North 8 eº º º º º º º20 º º º º º º ºW . sº ÉÍÍͼ º º º ÌÍÍ͹ º º ÉÍÍ͹ º ÈÍS͹o. 9 tº º º º º Û º ºTmpÛ14 Û15 º º ºo . º ÉÍÍÍÊÍÍÍÍÍÍͼ º ÌÍÍ͹ ÌÍÍ͹ ÈÍÍ͹ ÌÍSÍÍÍÍÍ» ºd. 10 º º º ºArmº18 ºTngº º º º ºs . ÌÍÍÍÍÍÍ͹ ÉÍÍÍÍÍÍÍËÍÍ͹ ÈÛÛÛÊÛÛÛÊÛÛÛ¼ ÉÍÍ͹ ÈÍÍÍËÍÍͼ º . 11 º º º º º 11 12 º13 º 6 º º . º º ÍÍ͹ ÌÍÍÍÍÍÍÍ» ÉÍÍÍ» º ÌÍÍÍ º ÉÍÍ͹ . 12 º º º º º º º22 º º º º º º . º º ÍÍͼ ÉÍS͹ ÉÍÍ͹ ÌÛÛÛ¹ ÈÛÛÛ¹ º º . 13 º º º º º Û Û21 º º º º º . º º ÉÍÍÍÎÍÍÍÊÍÍÍ º ÌÛÛÛÎÍÍÍÊÛÛÛËÍÍͼ º ÉÍS͹ . 14 º º º º 24 º º23 º 5 º º º 2 º . º ÈÍÍÍÍÍÍͼ ÉÍÍÍ ÈÍÍͼ º ÍÍͼ ÉÍÍͼ ÉÍnÍÎÍS͹ . 15 º º º º w 4 S 3 º . ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÊÍÍÍÊÍÍͼ . . . . . . . . . . . . . . . . . . S = Two-Way Secret Door n = One-Way Secret Door -- south to north w = One-Way Secret Door -- east to west NIGHTSEDGE MAP KEY 1. A large sign with blood red letters is nailed to this gate! It reads: 'Beware! This gate leads into Neverwinter Woods! No party is safe within its savage borders.' 2. A terrible stench fills your nostrils. It seems to be coming from somewhere to the south. 3. The smell is worse now -- You can barely breathe the acrid air. It seems to be coming from the west. 4. You have no trouble tracing the smell back to its source --- Actually, its sources. Unfortunately, the sources are hungry at the moment and are delighted to see you arrive. Black Dragons and White Gorgimeras (17K exp) 5. There is a gate here. The claws and teeth of a hundred fearsome animals have grooved and scarred its wooden surface. 6. Your tracking experience tells you that a large number of orcs recently came this way, heading towards the west. 7. Orcs and Minotaurs (1.5K exp) 8. Examining the ground carefully, your experience at tracking pays off! You find signs of a trail leading into the brush. 9. Searching carefully, you find a small latch hidden in one corner. Pressing it, you open a secret door to the north. 10. You find a terrified man here, blubbering pitifully in a corner. 'Don't hurt me, please!' he begs you. 'I'll tell you everything I know! He tells you a horde of orcs is based in the caverns to the north of town, and that someone is bringing them into the area from far to the east.' 11. The True Blade Arms and Armor 12. Hanging above you is a sign: 'Nightsedge Training' 13. Several children are hiding behind this building. Despite your coaxing, they refuse to come out. One child is clutching a badge, which you recognize as that of a Luskan officer. 14. A sign on the wall says: 'Temple of Helm -- Nightsedge Branch' 15. This building has been ransacked and burned. Only its fire scarred walls remain standing. 16. This inn appears to have been abandoned. 17. After several minutes of searching, you discover the innkeeper cowering in his wine cellar. He agrees to let you stay for 5 platinum pieces. 18. This room holds several guards, who eye you suspiciously. You tell them you are on a mission from Lord Nasher and they relax a bit and tell you the Mayor of Nightsedge is in his office just to the north. 19. The Mayor of Nightsedge sits behind a huge oaken desk. Seeing you enter, he reaches for his sword and starts to rise. Quickly you explain your mission and he relaxes. 'Living on the edge of a fearsome forest like Neverwinter Woods is never easy,' the mayor says. 'But Nightsedge has always been relatively safe, the last haven this far east. But now the orc attacks are more terrible by the day. They aren't the usual Trollmoor orcs. But why would another orc tribe travel so far to attack our small town? The attacks have been most fierce near the caverns just north of town. If you wish to help us, that may be a good place to start 20. The mayor's family is hiding in the small, well-furnished room. They cower at your approach, and you decide to leave instead of frightening them further. 21. This gutted guardhouse is mute testimony to the power of a recent attack. Wisps of smoke still rise from its charred walls. 22. These are obviously officers quarters. Searching the room you find a smudged scrap of paper. The only legible words on it are 'slavers', 'Luskan', and 'dragon'. 23. 'Who goes there?' calls a nervous voice from within. You explain your mission and a guard reluctantly unlocks the battle scarred gate and allows you to enter Nightsedge. 24. An old sign on the wall here proclaims: 'Welcome to Nightsedge' 25. A scarred, half-burned sign sits crookedly here. You can barely read the word Nightsedge on its pitted surface. 26. You gaze ou across the Neverwinter River, the peaceful vista of its warm calm waters enveloping you. The vista is spoiled, as you see what look like several bodies floating in the river. Filled with foreboding, you turn away. 27. The orc tracks lead to a large cave in the side of a hill. Suddenly, enemies leap from the bushes! Orcs (2.5K exp)